Category Archives: Archetypes

How To Create Archetypal Characters

Archetypal characters have a bad name.  Many writers think such characters are two-dimensional stick figures that come off more like plot robots than real people.  But the truth is that archetypes represent essential human qualities that need to be explored in every story, such as trying to solve the story’s problems through logic as opposed to another character who hopes to succeed by following his or her heart.  The story’s message is which approach turns out to be the best one in regard to the particular predicament explored in the story.

So if these archetypal human qualities need to be explored, how can you write a plot in which the characters that represent these attributes come off as flesh-and-blood, rather than automatons?

To find out, let’s build a plot using only archetypal characters.  For this exercise I’ll be using the eight archetypal character described in  the Dramatica approach story story structure that I co-developed along with my writing partner many years ago.  You can, of course, use any archetypal system that is comfortable for you, such as those of Campbell or Jung.

A Sample Story Using Archetypes

To build our sample story, let’s take each archetype one by one and see how each can add the potential for interpersonal conflict and internal conflict as well.

Creating a Protagonist

Everyone is familiar with the Protagonist archetype, so let’s begin there and arbitrarily create a PROTAGONIST called Jane. Jane wants to… what?… rob a bank?…kill the monster?… stop the terrorists?… resolve her differences with her mother? It really doesn’t matter for our sample story; her goal can be whatever interests us as authors. So we’ll pick “stop the terrorists” because it interests us. All right, our Protagonist — Jane — wants to stop the terrorists.

Creating an Antagonist

Our Dramatica approach says we also need an ANTAGONIST. Antagonist by our definition is the person who tries to prevent achievement of the goal. So, who might be diametrically against the completion of the task Jane wants to accomplish? The Religious Leader whose dogma is the source of inspiration that spawns the acts of terror?… The multinational business cartel that stands to make billions if the terrorists succeed in their scheme?… Her former lover who leads the terrorist who are really an elite band of criminals? We like THAT one! Okay, we have our Protagonist (Jane) who wants to stop the terrorists who are led by her former lover (Johann).

Creating a Skeptic

Two simple Characters down, six to go. Dramatica now tells us we need a SKEPTIC. So who might be doubtful of the effort and not believe that success is possible for our  stalwart Jane? Perhaps a rival special agent who doesn’t want to be left in the dust by her glowing success?… Maybe her current love interest on the force who feels Jane is in over her head?… Her father, the Senator, who wants his daughter to follow him into politics? Good enough for us. So we have Jane who wants to stop the terrorists, pitted against her former lover Johann who heads the criminal band, and opposed by her father, the Senator.

Creating a Sidekick

To balance the Skeptic, we’re going to need a SIDEKICK is, by definition, has complete unshakable faith in the Protagonist. We could bring back the idea of using her current lover but this time have him knowing how much ridding the world of scum appeals to Jane so he remains steadfastly behind her. Or we might employ her Supervisor and mentor on the force who knows the depth of Jane’s talent, wants to inspire other young idealists to take action against threats to democracy, or prove his theories and vindicate his name in the undercover world… We’ll use the Supervisor. So here’s Jane who wants to stop the terrorists, pitted against her former lover Johann, the head of the band, who wants to stop her, opposed by her father, the Senator, and supported by her Supervisor.

Creating a Contagonist

Let’s bring in a CONTAGONIST.  What’s a Contagonist, you ask?  It’s an archetypal character we developed uniquely in Dramatica.  Essentially, they gum up the works.  Sometimes they act as tempation to lure the protagonist off the proper path.  And other times they gum up the works by doing or saying something that creates problems for the Protagonist, often quite by accident.

Here are some possible Contagonists for our sample story: the Seasoned Cop who says, “You have to play by the rules” and thwarts Jane’s efforts to forge a better approach?… Or, the Ex-Con with a heart of gold who studies the classics and counsels her to base her approach on proven scenarios rather than her own inspirations?… Or, her friend Sheila, a computer whiz who has a bogus response plan based on averaging every scenario every attempted? Computer whiz it is. So Jane wants to stop the terrorists, is pitted against the head of the band (her former lover Johann) who wants to stop her, opposed by her father, the Senator, supported by her Supervisor, and tempted away from the strength of her own inspired approach by her friend Sheila, the computer whiz.

Creating a Guardian

Keeping in mind the concept that for every archetype there should be another one who represents the opposite human quality, we are going to want to balance the Contagonist (who tempts and gums up the works) with a Guardian archetype (who appeals to conscience and smooths the way).

We might go with a Master of the Oriental martial arts who urges her to “go with the flow” (“Use The Force, Jane!”)?… The Ex-Con again who says, “Get back to basics”?… or perhaps the Seasoned Cop who paves the way through the undercover jungle?…. We like the Seasoned Cop. Note that we could have used him as Contagonist who says “You have to play by the rules,” but elected to use him as Guardian instead, who paves the way for Jane by giving her the benefit of his experience. As you can see it’s totally up to us as authors which characteristics go into which players. Jane wants to stop the terrorists, is pitted against the head of the band (her former lover Johann) who wants to stop her, is opposed by her father, the Senator, supported by her Supervisor, tempted by her friend Sheila the computer whiz, and protected by the Seasoned Cop.

Creating Reason and Emotion Characters

The final two archetypal characters in our Dramatica system represent our intellect and our passion, respectively.  Since we really like some of the character we came up with earlier but not to use, let’s bring back the Ex-Con as REASON, stressing the need to use classic scenarios. We’ll balance her with the Master of the Oriental martial arts, who maintains Jane’s need to break with the Western approach by letting loose and following her feelings.

Well, that covers all eight Archetypal Characters: Protagonist, Antagonist, Skeptic, Sidekick, Contagonist, Guardian, Reason and Emotion. So now we end up with Jane who wants to stop the terrorists and is pitted against the head of the band (her former lover Johann) who wants to stop her, is opposed by her Father, the Senator, is supported by her Supervisor, tempted by her friend Sheila the computer whiz, protected by the Seasoned Cop, urged by the Ex-Con to copy the classics, and counseled by the Master of Oriental martial arts to let loose and follow her feelings.

As was pointed out at the beginning, you can use any archetypal characters you like, and simply applying the human quality they represent to their plot function, they will have the potential not only to come off as real people but to lay the groundwork for conflict within themselves and with the other characters as well.

You can learn more about the Dramatica approach to archetypes by downloading a free PDF version of Dramatica: A New Theory of Story, and you can put it to work with our Dramatica Story Structure Software, which you can try risk-free for 90 days.

Melanie Anne Phillips

A Brief Introduction to Archetypes – Part 3

Archetypes are the spine of any story, whether you use them in a monolithic manner or sculpt them into more complex variations.  Understanding archetypes will help you to ensure your structure is human and complete.

In part 1 of this series we defined what archetypes are.  In part 2, we discovered where archetypes come from and why they showed up in story structure.  Here in part 3, we’ll define a specific cast of archetypal characters and outline how to employ them to strengthen your story.

How many archetypes are there?  I have my own answer to that question but to see what else is out there I did a quick search and found scores of lists of archetypes, each with its own collection.  One of them promised (and actually provided) more than three hundred different archetypes!

In looking through that group, I discovered something interesting:  There was no consistency to what they considered to be an archetype.  Some were defined by their profession, such as “Chef.”  Now, I suppose if I really twisted my head around, I could see a “Chef” archetype as being a character who goes through life with recipes, trying to bring things together into a finished whatever, though it seems a bit of a stretch.

Another archetype was “Builder,” but how is that much different from a Chef?  The Builder probably has plans (a recipe) that he uses in life to try and make things (like a meal, or a perfect marriage or, again, whatever).

And then there were archetypes put forth by Jung: the Mother, the Trickster, and the Hero, for example.  The Mother is a relationship by birth, the Trickster is defined by what he (or she) tries to do to others, and the Hero is a Hero because of his stout heart, I imagine, or perhaps because of heroic acts.  You can see these kinds of folks in real life, but what is the consistency that defines them or the underlying concept that binds them all together?

The farther I read through this extensive list, the more confusing it became trying to understand what made an archetype an archetype – be they con man, coward, or crone.  And worse, it gave me no idea how a Coward might interact with a Chef, or a Trickster with a Crone.

Honestly, it’s kind of a mess out there in archetype-land.  And that’s what my partner Chris and I discovered some thirty years ago when we first began work on what was to become our own theory of story structure, including our own list of archetypes.

If you’ve read in the first two articles in this series, you know that we came to believe that archetypes – true archetypes – represent the most fundamental human attributes that we all share such as Reason, Emotion, Skepticism, and Faith.

When we are trying to understand what’s happening in our lives and chart a course forward, we bring all of these attributes to bear on the problem so we can see the issues from all angles by using all the mental tools we have to make the best decisions.

That’s how we do it as individuals.  However, when we gather together in groups such as a team or a company or even a family, and we agree to work toward a common cause or purpose, the group automatically self-organizes so that one person emerges as the voice of Reason for the group at large, and other becomes the resident Skeptic. Least ways, that’s our theory.

In other words, we each take on roles representing one of the fundamental approaches we take to solving problems for ourselves.  And in this way, the group benefits from having a number of specialists on the job, rather than a collection of general practitioners, all trying to do the same thing.  It is kind of a natural progression of social evolution when humans bond together.

So, in stories (which try to represent the human issues of real life), every character uses all these traits to solve their personal problems in the tale, but take on the role of representing just one of these traits when working with the group.  And those roles ultimately became embedded in the conventions of story structure as archetypes.

Now our theory of story structure is a lot more detailed and complex than that, but you get the idea.  And based on that idea, here is our list of archetypes associated with the human qualities they represent.

There are four primary or Driver archetypes and four secondary or Back Seat Driver archetypes that influence the primary ones.  First I’ll list them by the human attributes they represent, and then I’ll list them again with their archetypal names as they appear in story structure.

Driver Archetypes:

Initiative / Reticence

Intellect / Passion

Passenger Archetypes:

Conscience / Temptation

Confidence / Doubt

As you can see by the primary attributes listed, the driver archetypes directly try to grapple with the problem whereas the passenger archetypes think about consequences and put the problem in context.  It is just the way the human mind works when it fashions narratives to get a grip on the situation.

Now here are those same attributes again with their archetypal names.

Driver Archetypes:

Initiative (Protagonist) / Reticence (Antagonist)

Intellect (Reason) / Passion (Emotion)

Passenger Archetypes:

Conscience (Guardian) / Temptation (Contagonist)

Confidence (Sidekick) / Doubt (Skeptic)

Let’s take the archetypes one by one just to get a sense of how each human attribute shows up in a story.

First up, the Protagonist.  The Protagonist is the character that keeps on plugging away at the goal, no matter what.  That’s the human quality of Initiative – the motivation to affect change, get up and go, make something happen, shake things up, and so on.

Next, the Antagonist.  The Antagonist is the character that wants to prevent the goal from being accomplished, no matter what.  That’s the human quality of Reticence (reticence to change) – the motivation to keep things as they are, put them back the way they were, quash the fires of rebellion, and so on.

Side note:  In James Bond films, it is the villain who takes the first strike and Bond who thwarts him, so from an archetypal standpoint, the villain is the Protagonist and Bond is the Antagonist, just by the human attributes they represent in structure.  Just think about that for a moment.  It is one reason why Bond seems like a different kind of hero.  There’s a lot more about this kind of thing in our theory, but its a bit off-the-point for now, so lets look at the next pair of archetypes.

The Reason archetype is the character who tries to solve every issue by figuring it out.  They apply logic to the matter, and if it doesn’t make sense, they are against it (rather ignoring the humanity of the situation).

The Emotion archetype is the character who wants everyone to follow their heart – be yourself, if it feels right do it (as we used to say in the 60’s).  Of course, now I’m actually in my 60’s but that’s another story….

Now before we move on to the passengers, consider how these archetypes always travel in  pairs.  Protagonist / Antagonist and Reason / Emotion.  Every archetype has a counter part, and the conflict between the characters in each pair mirrors the conflicts in our own minds as we duke it out between two different ways of deciding what to do so we can have confidence in the last one standing as the approach to take.

In other words, our initiative is weight or pitted against our reticence – should we do something or let sleeping dogs lie?  Which is better?  Well, that all depends on the situation, and that’s what stories are all about: The author is telling us that in this particular situation, it is better to take initiative, or that it is better to try and maintain the status quo.  But the primary decision we have in the world is to act or not to act, and that’s why Protagonist and Antagonist have at each other as the problem-solving effort of the story progresses – to provide evidence for the author’s message about which is the better approach in this specific case that the story explores.

It is the same with Reason and Emotion.  But it is also different in a big way.  Initiative and Reticence are diametrically opposed.  Intellect and Passion can be opposed, but don’t have to be.  Sometimes they can actually agree.  Sometimes what makes the most sense also feels the best.  Sometimes what makes sense feels so-so.  And sometimes it feels like a horrible thing to do.  Both Reason and Emotion might also agree that something is rotten – it doesn’t make sense and it doesn’t feel right either.

As you can see, with these two pairs of archetypes we’ve discovered two different kinds of character relationships.  And when you build a story around each of these characters, you’ll see all of these pop up as it unfolds.

Now, let’s take a look at the passengers to get a better grip on those archetypes…

The Guardian looks out for consequences as in, “Where’s this all going to lead to?” or “Fine, but what price might we have to pay later.”  These are the functions of the human quality of conscience.

When you think about it, if you strip away all the moral associations, Conscience is really about thinking about the ramifications and Temptation is going for the immediate benefit (we’ll get around the consequences later..  somehow….)

And so, Guardian and Contagonist are partly about the long term gain vs. the short term gain.  You see folks who lean more to one or the other in real life, but we all have both of those two traits  – even a sociopath weighs the immediate benefit vs. the eventual risk.

And finally we have the Sidekick and the Skeptic.  In stories, think of the Sidekick as the faithful supporter and the Skeptic as the doubting opposer.  These two archetypes are rather like cheerleaders – one representing our confidence in finding a solution and the other representing self-doubt.

Of course in stories, the overall plot is about the group, so these attributes show up like they do in real-life organizations: Confidence says, “Go team!  I know we can do it!” where Doubt is more like Eeyore or the Cowardly Lion, “I think we’d better give up on this because we haven’t got a chance.”

Now I could go on and on about these archetypes and, in fact, I actually have!  Here’s a link to a free online version of the book we wrote about our theory of story structure.

You might also be interested in the software we created based on the theory.  You can try it risk-free for 90 days!  Check it out…

Though this concludes our brief introduction to archetypes, in future articles, we’ll break the archetypes into smaller dramatic elements and show how you can rearrange those to create more complex and deeper characters that will fulfill all necessary structural roles.

Melanie Anne Phillips

Here’s something else I made for writers:

A Brief Introduction to Archetypes – Part 2

In my previous article, A Brief Introduction to Archetypes – Part 1, I defined what an archetype is, and what it is not.  Here in Part 2, we’re going to expand on that understanding by revealing where archetypes come from and how they came to be.

Let us consider then the origin or archetypes…

Each of us has within us, regardless of age, gender, race, culture, or language, certain fundamental human attributes such as reason, passion, skepticism, belief, conscience, and temptation.

The qualities are not so much traits and processes our minds employ to try and understand our world and ourselves, to identify problems and seek solutions, and to chart a course forward to maximize the good in our lives and minimize the bad.

When we put a box around some aspect of our lives, such as our relationship to our spouse, our position at work, or our membership in a club or organization, we call it a narrative.  That’s all narrative is, really, is to box in a part of our existence to understand it independently of the rest of our life experience.

Of course, these personal narratives are not really closed systems since what happens in one part of our lives certainly affects the others.  But our lives as a whole are so complex that we need to parse them into smaller, more easily considered pieces  And each of of these is a personal narrative.

And, as we are all aware, we don’t only create narratives about ourselves and the people in our lives, but we also build them around larger issues, such as whether or not we believe in Global Warming, why we believe that, and what (if anything) we think should be done about it.  In short, every opinion we have is a narrative, large or small.

When we consider any of these personal narratives all of our human attributes come into play to try and choose the best path, e.g., reason, skepticism, and temptation.

But when we gather together in groups to explore a common issue or toward a common purpose, very quickly someone will emerge as the voice of reason for the group, another as the resident skeptic, and one other group member will represent the temptation to take the immediately expedient course (even if ill-advised in the long-term).

These roles that form within a group narrative are the basis of archetypes.  It happens automatically as the group self-organizes.  How this happens is a bit beyond the scope of this article, but should you care to dig deeper you may find the social dynamics behind it quite intriguing.

Now that we know how archetypes form, how did they get into story structure?  Well, to answer that we really need to define story structure.  Fortunately, the explanation isn’t all that complex.

To begin with, story structure isn’t artificial and it isn’t imposed on stories arbitrarily from the outside to cram dramatics into some sort of rigid form.  On the contrary, story structure gradually emerged in stories as early storytellers sought to understand the human animal as individuals and also how they interacted together.

Imagine, then, that we all have these fundamental attributes we employ in our personal narratives and that the same attributes rise up as archetypes in our group narratives.  These seminal storytellers would note that the problems we face every day occur when one of our personal narratives is in conflict with someone else’s and also that problems occur when our personal narrative is in conflict with our role in a group narrative.

Simply put – we conflict with others who have different agendas and we also feel pressure when our chosen course is in conflict with our part in the big machine.

Now, as storytellers began to note that the same human qualities (such as reason and skepticsm) kept cropping up in every story that felt complete, they began to include them in every story.  So, a Reason archetype became a required character in every story, as did a Skeptic.  The Protagonist and Antagonist showed up as well.

As more archetypes were identified, they embedded in the conventions of storytelling.  Through trial and error, all the of these “primary colors” of the human heart and mind were noted, made their way into those conventions, and eventually solidified into what we know as story structure today.

It should be noted that story structure is flexible, rather like a Rubik’s cube.  The building blocks are always the same but they can be arranged in a myriad of patterns, as long as they don’t violate the way people really interact.  Just as a Rubik’s cube is always a cube, a story structure is always a narrative.  That’s what gives it form.

Now the archetypes are just part of story structure.  Plot elements such as goal, requirements, and consequences as well as sequential movements like acts, sequences, and beats, describe the different ways folks strive to move a narrative forward to the conclusion they seek.  Thematic items, such as thematic issue, thematic conflict, and message look into our value standards and belief systems, pitting one against another to illustrate the best ways of dealing with different kinds of problems.  And even genre has underlying human qualities represented in the structure which tend to provide perspective and context for the narrative, giving it richness and and overall organic feeling.

All of what leaves us where?  Well, it leaves us with a general understanding of the origin of Archetypes and how they made their way into story structure.

And that is where we close in Part 2 of A Brief Introduction to Archetypes an anticipate Part 3 in which we will specifically list the archetypes, show how to employ them in your story, and then bust them apart into their component elements to illustrate how you can move beyond archetypes to create far more complex and human characters without violating the truth of structure.

Melanie Anne Phillips

Author’s Note: The concepts in this article are drawn from the Dramatica Theory of Narrative I co-created with my partner, Chris Huntley.  All of this and much more made its way into our Dramatica Story Structure Software, which you can try risk-free for 90 days.  Give it whirl!

And here’s something else I created for writers…

A Brief Introduction to Archetypes – Part 1

Writers and narrative theorists often speak of Archetypes.  When they do, Jung and Campbell and the Hero’s Journey quickly come to mind.  And yet, if pressed, most writers would admit they don’t really have a solid grip on what an archetype is, where they come from, and how they can or should be used in a story.

So, here’s a little exploration into the nature and function of archetypes in narrative to give you something a little more definitive…

First of all, archetypes are structural characters.  That means that a Protagonist is a Protagonist whether they are man, woman, creature, or humanized force of nature.  And it doesn’t matter how old they are, what their goal is, or what personality traits they have.

If you strip away all those storytelling elements, Hamlet is the same as Homer Simpson as Protagonists.

So what is this dramatic function that defines a Protagonist and makes them all the same?  By definition, a Protagonist is the character who will not stop trying to achieve the overall story goal until they succeed or die trying.

Okay, but that is very plot-oriented.  What about stories that focus on a troubled character who has to grapple with all kinds of life issues and perhaps make a decision or take a leap of faith in order to resolve them?

Well, the character in story who dealing with an inner demon or has a point of view (like Scrooge) that really needs changing is called the Main Character.  The Main Character in a story is the one you root for – it is the character you want to find peace and/or happiness.  And all the emotional ups and downs along the way seem to revolve around them.

Often, a Main Character is the same person as the Protagonist.  In this case,  you have a Hero – the guy leading the effort to achieve the goal is also the guy who is grappling with an inner issue.  And in the end, they will either succeed or not in the goal, and they will either resolve their personal issue or not.

The goal and the personal issue aren’t really tied together, so you can have four kinds of endings:

  1.  A Happy Ending in which the Hero succeeds and resolves his angst, as in Kingsman, Frozen, or Wizard of Oz.
  2. A Tragic Endings in which the Hero fails to achieve the goal and does not resolve his angst as in Doctor Zhivago, Hamlet, or Brokeback Mountain.
  3. A Personal Triumph in which the Hero fails to achieve the goal but manages to resolve his angst anyway as in Rocky, How to Train Your Dragon, or The Devil Wears Prada.
  4. A Personal Tragedy in which the Hero succeeds in achieving the goal but does not resolve his angst as in Chinatown, Silence of the Lambs, or The Dark Knight.

Getting back to archetypes, we can see why a Hero isn’t a true archetype but more of a stereotype who is created by making the same person in a story both the Protagonist and the Main Character.

Of course, the Protagonist is not always the Main Character.  Consider both the book and movie versions of To Kill A Mockingbird.  In the story, it is Atticus, the righteous lawyer (played by Gregory Peck in the movie) who is the Protagonist.  He has the goal of trying to get an acquittal for a black man wrongly accused of raping a white girl in a small southern town in the 1930s.  He fails to do so, and after the conviction the man is killed trying to escape.

But Atticus is not the Main Character of To Kill A Mockingbird.  The Main Character is Atticus’ young daughter Scout. We see the story through her eyes.  And scout is the one with a personal issue to resolve: She believes that Boo Radley, the emotional challenged man who is kept in a basement down the street by his family, is a monster – a boogeyman who would kill children if he ever got hold of them.

Yet Scout has never seen Boo but has only bought into the rumors about him.  In the course of the story, Boo secretly protects Scout and her brother from the wrath of the white girl’s father who seeks to harm them because of Atticus defending the black man.

In the end, Scout relalizes that it is Boo who has always looked after them from the shadows.  She had him all wrong, and she now smiles and accepts him for the caring man he really is.

And so, the message of To Kill A Mockingbird is that we (even innocent children) can be prejudice whenever we prejudge someone based on hearsay and rumor, rather than by our own experience.

Imagine if Atticus were the Main Character instead.  Then the reader/audience would come out of the story feeling all self-righteous by standing in Atticus’ shoes.  Atticus never wavers in his belief in fair justice, so he has nothing to grapple with.  But by making Scout the Main Character, the message strikes home to the reader/audience at an almost subconscious level – deep enough to possibly make us all reconsider our preconceptions about others.

As you can see, a Protagonist is an archetype defined simply by being the character who will never stop pursuing the story goal.  And in this regard, Hamlet is no different than Homer Simpson.

The Main Character is not an archetype but a perspective – a character with whom the reader/audience can identify to provide a first person experience in regard to the story and an opportunity for the author to send a message about a particular outlook, such as with Scrooge.

At the end of part one of our introduction to archetypes we can sum up a few things:

  1. An archetype is a structural character
  2. An archetype is define by their dramatic function, not their personality
  3. A Main Character provide the first person position in a story to the reader/audience
  4. A Main Character grapples with an inner issue.
  5. A Hero is a stereotype in which the person who is the Protagonist is also the Main Character.

As the final thought for part one, any of the archetypes might be made the Main Character so, for example, we might see the story through the eyes of the Antagonist, rather than the Protagonist, and it would be the Antagonist who is also the person struggling with a personal issue.  In this example, we have created one of the forms of an Anti-Hero.

Are there other kinds of Anti-Heroes?  Yes!  Who are they, and who are the other archetypes, and where do archetypes come from, and how can an author best put them to work?

These and many other questions will we answered in A Brief Introduction to Archetypes ~ Part 2 -coming soon….

Melanie Anne Phillips

Author’s note:  Most of these concepts come from the Dramatica theory of narrative structure I developed along with my writing partner, Chris Huntley.  They became the basis for our Dramatica Story Structuring Software.  Click the link to try it risk-free.

Here’s something else I made for writers…

Protagonist & Antagonist – Who ARE These Guys?

The protagonist and antagonist may not be who you think they are.  For one thing, a protagonist is not necessarily the hero of a story.  Structurally speaking, the protagonist is the one who shakes up the status quo – that’s the “pro” part, while the antagonist is the one who tries to stop that effort or put it back the way it was.

In a James Bond film, for example, it is often the bad guy who begins an evil process that James Bond is called upon to thwart.  This makes the bad guy the protagonist even though he is the villain, and James the antagonist even though he is the hero.

In practice, a true hero is a protagonist who is also the main character (we identify with him) and is also a good guy.  A villain is an antagonist who is also the influence character (he has an opposing life philosophy or morality to that of the main character) and is also a bad guy.

But these traits can be mixed and matched between the two characters creating, for example, anti heroes and sympathetic villains.

The main point here is to stop thinking of protagonist and antagonist as hero and villain but as structural functions – to begin a quest or to try and stop a quest.  Then, you can have some fun as an author determining which of these is the good guy and bad guy and with which one you wish your readers or audience to identify.

This video was excerpted from:

dramatica-unplugged-jpeg

The 8 Archetypal Characters

There are 8 essential archetypal characters, each of which represents a different aspect of our own minds.

The Protagonist portrays our initiative, Antagonist our reticence to change.  Reason is our intellect, Emotion our passion.  Skeptic is our self-doubt, Sidekick our self-confidence.  Finally, Guardian represents our conscience and the Contagonist is temptation.

Naturally, each must be developed as a complete person as well as in its dramatic function so that the reader or audience might identify with them.  Yet underneath their humanity, each archetype illustrates how a different specific aspect of ourselves fares when trying to solve the problem at the heart of the story.

In this manner, stories not only involve us superficially, but provide an underlying message about how we might go about solving similar human problems in our own lives.

Here are the eight archetypal characters, described in terms of their dramatic functions:

PROTAGONIST: The traditional Protagonist is the driver of the story: the one who forces the action. We root for it and hope for its success.

ANTAGONIST: The Antagonist is the character directly opposed to the Protagonist. It represents the problem that must be solved or overcome for the Protagonist to succeed.

REASON: This character makes its decisions and takes action on the basis of logic, never letting feelings get in the way of a rational course.

EMOTION: The Emotion character responds with its feelings without thinking, whether it is angry or kind, with disregard for practicality.

SKEPTIC: Skeptic doubts everything — courses of action, sincerity, truth — whatever.

SIDEKICK: The Sidekick is unfailing in its loyalty and support. The Sidekick is often aligned with the Protagonist though may also be attached to the Antagonist.

GUARDIAN: The Guardian is a teacher or helper who aids the Protagonist in its quest and offers a moral standard.

CONTAGONIST: The Contagonist hinders and deludes the Protagonist, tempting it to take the wrong course or approach.

Melanie Anne Phillips

Learn more about archetypal characters

The Origin of Archetypes

Another excerpt from our book, Archetypes – Characters, Narrative and Mind –

If archetypes represent basic human qualities, each assigned to a different character, then how would such a convention of story structure come to be? The answer lies in the manner in which people organize themselves in the real world, which fiction hopes to document and seeks to understand.

When we attempt to solve a problem as individuals, we bring all of our mental tools to bear on the issue. Each provides is a different take on the problem, calling a different kind of evaluation into play. In this way, we look for a solution from every angle we have and thereby understand the situation as fully as we are able.

When we gather in groups to solve a problem of common concern, we begin as a collection of individuals, each trying to explore the issue from all sides, as we do on our own. In short order, however, we begin to specialize, each focusing on a different approach to the problem that represents just one of our basic human qualities.

For example, one person will become the voice of Reason for the group, while another will become the group’s Skeptic. In this way, the group as a whole is able to gain a deeper understanding of the issue because each specialist is able to devote full attention to just one aspect of the problem.

Thousands of generations of storytellers sought to discern the manner in which people interrelate and the roles they adopt. They observed the self-organization into the same specialties so often that the roles became codified in the conventions of story structure as the archetypes we know today.

And so, without anyone ever intentionally trying and without anyone ever realizing, the archetypal characters of fiction turn out to be perhaps the most accurate representation of the essential processes of problem solving we all possess, made manifest in an externalized representation of our own minds.

Archetypes vs. Stereotypes

By Melanie Anne Phillips

Archetypes, by definition, are characters defined by their plot function, such as the protagonist, who is trying to achieve a goal, and the antagonist who is trying to stop him. All of the archetypes have a counterpart whose approaches are opposite one another. For example, there is a Reason character who tries to solve plot problem with logic, while the Emotion archetype hopes to succeed through passion.

Stereotypes, on the other hand, are collections of personality traits, such as a Nerd or a Bully. So you can think of archetypes as the underlying psychology of a character, and stereotypes are the personalities that are built on top of that psychology.

For example, a protagonist could be a bully or a nerd. And so could an antagonist or a reason archetype or an emotional archetype. It is the archetypal function that determines what a character will do in the plot and the stereotype personality that determine how they will act while they do it.

In this way, composite characters reflect everyone we encounter in real life. We identify them emotionally by their personalities, and classify them logically by the roles they play.

Stereotypes allow us to connect with fictional characters because, quite literally, we’ve seen that type before. Archetypes allow us to understand where these characters are coming from – what their motivations are, and what they are trying to achieve.

Archetypes exist because each represents a facet of our own minds, turned into a character, so we can learn what is the best way to go about solving a problem in our own lives.

By observing how each archetype fares in the effort to resolve the story’s issues (which extend far beyond simply achieving a goal), we learn the author’s message about how to achieve satisfaction and fulfillment for ourselves.

Learn more about archetypes and stereotypes in this video clip:

Protagonist v Antagonist

By Melanie Anne Phillips

Some years ago, I wrote the following article describing the differences between the protagonist and antagonist archetypes.  Pretty good stuff – BUT…  Like any reasonably good teacher, I keep on learning – maybe not so much about the subject matter, but often a lot about how to present it better.

In this particular article I noticed a presupposition of mine – that in the story development process an author might create a whole cast of character but not have determined which ones are the protagonist and antagonist.

Now in reading this through today, I realize that doesn’t sound much like the way most writers go about creating their characters.  In fact, the usual approach is to start with a protagonist and antagonist in mind, then populate the story with supporting characters to fill out the conflicts and the logistics of the battle over the goal.

And so, while everything in my original article is still true and actually quite useful, the approach it takes of suggesting that you come up with your whole cast of characters first might very well turn away writers who might otherwise benefit from what the core of the article is actually about.

On the other hand, in other articles I have provided methods that support my approach of creating a cast first and then picking your protagonist and antagonist from them.  This works great when you are starting your story development from nothing more than a plot idea.

For example, suppose you want to write a story about an Amazon river boat running aground in the jungle, simply because the idea interests you.  Well then, you don’t have any characters at all yet.  And so, building a cast by working out who might be on the boat, who might be on shore and who might be coming up or down the river toward them would be a great first step.

Similarly, what if you are a character-oriented writer who just wants to come up with some interesting people to consider writing a story about them.  In this case, you may or may not even have a plot idea in mind.  But if you do, you can look into each of these characters you have created and imagine how the plot might evolve if each one, in turn, were chosen as the protagonist.  How does the course of the story change?  Would be goal be a bit different or a lot different?  Who would the best choice of antagonist be for each of your characters, should he or she be selected as your protagonist?

It was from this point of view that I wrote the article originally.  But now I realize that I just assumed that point of view, rather than stating it up front as a given for the sake of the article.  Hence, this opening section to make the point that this article is really about how the structural functions protagonist and antagonist have in a story, and how they interact with each other.

In summary, if you focus on the core information of the article, you can easily apply it to any character development approach you like to take with your own stories.

And with that as a caveat, here’s the article as originally written some year back:

Protagonist v Antagonist

Protagonist drives the plot forward.

Antagonist tries to stop him.

The Protagonist is the Prime Mover of the effort to achieve the Story’s Goal. The Antagonist is the Chief Obstacle to that effort. In a sense, Protagonist is the irresistible force and Antagonist is the immovable object.

In our own minds, we survey our environment and consider whether or not we could improve things by taking action to change them. The struggle between the Protagonist and Antagonist represents this inner argument: is it better to leave things the way they are or to try and rearrange them?

The Protagonist represents our Initiative, the motivation to change the status quo. The Antagonist embodies our Reticence to change the status quo. These are perhaps our two most obvious human traits – the drive to alter our environment and the drive to keep things the way they are. That is likely why the Archetypes that represent them are usually the two most visible in a story.

Functionally, the character you choose as your Protagonist will exhibit unswerving drive. No matter what the obstacles, no matter what the price, the Protagonist will charge forward and try to convince everyone else to follow.

Without a Protagonist, your story would have no directed drive. It would likely meander through a series of events without any sense of compelling inevitability. When the climax arrives, it would likely be weak, not seen as the culmination and moment of truth so much as simply the end.

This is not to say that the Protagonist won’t be misled or even temporarily convinced to stop trying, but like a smoldering fire the Protagonist is a self-starter. Eventually, he or she will ignite again and once more resume the drive toward the goal.

In choosing which of your characters to assign the role of Protagonist, do not feel obligated to choose one whose Storytelling qualities make it the most forceful. The Protagonist does not have to be the most powerful personality. Rather, it will simply be the character who keeps pressing forward, even if in a gentle manner until all the obstacles to success are either overcome or slowly eroded.

When creating your own stories, sometimes you will know what your goal is right off the bat. In such cases, the choice of Protagonist is usually an easy one. You simply pick the character whose storytelling interests and nature is best suited to the objective.

Other times, you may begin with only a setting and your characters, having no idea what the goal will turn out to be. By trying out the role of Protagonist on each of our characters, you can determine what kind of a goal the nature of that character might suggest.

By working out an appropriate goal for each character as if it were the Protagonist, you’ll have a choice of goals. Developing the plot of your story then becomes a matter of choosing among options rather than an exercise in the brute force of creating something from nothing.

What, now, of the Antagonist? We have all heard the idioms, Let sleeping dogs lie, Leave well enough alone, and If it works – don’t fix it. All of these express that very same human quality embodied by the Antagonist: Reticence.

To be clear, Reticence does not mean that the Antagonist is afraid of change. While that may be true, it may instead be that the Antagonist is simply comfortable with the way things are or may even be ecstatic about them. Or, he or she may not care about the way things are but hate the way they would become if the goal were achieved.

Functionally, the character you choose as your Antagonist will try anything and everything to prevent the goal from being achieved. No matter what the cost, any price would not seem as bad to this character as the conditions he or she would endure if the goal comes to be. The Antagonist will never cease in its efforts, and will marshal every resource (human and material) to see that the Protagonist fails in his efforts.

Without an Antagonist, your story would have no concerted force directed against the Protagonist. Obstacles would seem arbitrary and inconsequential. When the climax arrives, it would likely seem insignificant, full of sound and fury, signifying nothing.

In choosing one of your characters as the Antagonist, don’t be trapped into only selecting a mean-spirited one. As described earlier, it may well be that the Protagonist is the Bad Guy and the Antagonist is the Good Guy. Or, both may be Good or both Bad.

The important thing is that the Antagonist must be in a position in the plot to place obstacles in the path of the Protagonist. Since the drive of the Protagonist is measured by the size of the obstacles he or she must overcome, it is usually a good idea to pick the character who can bring to bear the greatest obstacles.

Ask yourself which of your characters would have the most to lose or be the most distressed if the goal is achieved. That will likely be your Antagonist. But don’t discount the other candidates out of hand. In storytelling, characters are not always what they seem. Even the character who seems most aligned with the Protagonist’s purpose may have a hidden agenda that makes them the perfect choice for Antagonist. You might play such a character as an apparent aid to the effort, and later reveal how that character was actually behind all the troubles encountered.

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