Category Archives: Dramatica

Dramatica Definition: Obstacle Character’s Solution

Obstacle Character’s Solution • [Element] • what is needed to truly satisfy The Obstacle Character’s drive • The Solution Element is the “flip side” of the Problem Element. For the Obstacle Character, it is the element that would alleviate the Obstacle Character’s drive which his Problem Element supplies. It is not necessarily applied during a story, but it exists in every story nevertheless.

From the Dramatica Dictionary

Dramatica Definition: Obstacle Character’s Problem

Obstacle Character’s Problem • [Element] • The source of the Obstacle Character’s drive • In every Obstacle Character there exists some inequity that is driving him. If the Obstacle Character Changes something in himself in response to the Main Character’s Steadfastness, it is this item, his Problem, which he changes by exchanging it for his Solution. If the Obstacle Character is Steadfast, though, then he holds onto his problem, deepening his resolve to keep the same motivations at the end of the story as he had when he began the story.

From the Dramatica Dictionary

Dramatica Definition: Obstacle Character’s Issue

Obstacle Character’s Issue • [Variation] • the thematic focus, topic, or value standard by which the Obstacle Character’s impact is judged • An Obstacle Character’s Issue captures the essence of what that character will represent in the story. The nature of the things he does, intends to do, and what he means to the passionate argument of the story are all linked in this appreciation.

From the Dramatica Dictionary

The Dramatica Theory of Story Structure

  Introduction

Everything you are about to read is wrong. Why is it wrong? Partly due to my own preconceptions, and partly due to pure ignorance. Of course, I can’t see my own preconceptions and I know nothing about my ignorance, so to me all you are about to read is right.

Right or wrong, the concepts contained in this book will absolutely cause you to think differently about what stories are and how they work. If you find something that makes sense to you, and (better yet) works, great! If you disagree with anything put forth, you should ask yourself why you don’t agree. That one question alone may bring you to question you own conceptions and knowledge, and may even point out preconceptions and areas of ignorance as well.

Before every class in story structure I always tell my students never to buy into anything more than 97%. No matter how all-encompassing an idea appears to be, if you believe it 100%, you’ll never see a better idea that just might come along. I believe this is good advice even when looking at your own understanding, but I’m only 97% sure about that.

Fact is, there is no “one right way” to look at story structure. As Eastern philosophy would have it, “The Tao that can be spoken is not the Eternal Tao.” In other words, the moment you think you completely understand something, the one thing you can be sure of is that you’ve missed the point.

The capital “T” Truth can never be known. But we can get a sense of it. By entertaining a variety of alternative explanations, we start to see the edges of the bush all those different perspectives are beating around. Through a combination of study and intuition, we become more and more able to chart a good course and avoid obstacles along the way. And perhaps, by the end of our journey we’ll know how we should have started it in the first place.

So Dramatica is not the end-all system of story structure. But it’s pretty good! And along with all the other good attempts at explaining the elusive Muse, it just may help you glimpse the Truth.

What is Dramatica?

Dramatica is a new theory of story that offers both writers and critics a clear view of what story structure is and how it works. Dramatica is also the inspiration behind the line of story development software products that bear its name.

The central concept of the Dramatica theory is a notion called the “Story Mind.” In a nutshell, this simply means that every story has a mind of its own – its own personality; its own psychology. A story’s personality is developed by an author’s style and subject matter; its psychology is determined by the underlying dramatic structure.

This book describes all the key concepts of the theory, how to use them to analyze the structure of any story and, more importantly, how to apply them creatively in the construction of stories.

Some of the material may be challenging and certainly much of it will be new. But a little effort and determination on your part will be rewarded with a new command of the tools of authorship that will open creative avenues for all of your projects to come.

The Story Mind

As mentioned above, the Story Mind concept is at the heart of Dramatica, and everything else about the theory grows out of that. If you don’t buy into it, at least a little, then you’re not going to find much use for the rest of this book. So let’s take look into the Story Mind right off the bat to see if it is worth your while to keep reading…

Simply put, the Story Mind means that we can think of a story as if it were a person. The storytelling style and the subject matter determine the story’s personality, and the underlying dramatic structure determines its psychology.

Now the personality of a story is a touchy-feely thing, while the psychology is a nuts-and-bolts mechanical thing. Let’s consider the personality part first, and then turn our attention to the psychology.

Like anyone you meet, a story has a personality. And what makes up a personality? Well, everything from the subject matter a person talks about to their attitude toward life. Similarly, a story might be about the Old West or Outer Space, and its attitude could be somber, sneaky, lively, hilarious, or any combination of other human qualities.

Is this a useful perspective? Can be. Many writers get so wrapped up in the details of a story that they lose track of the overview. For example, you might spend all kinds of time working out the specifics of each character’s personality yet have your story take a direction that is completely out of character for its personality. But if you step back every once and a while and think of the story as a single person, you can really get a sense of whether or not it is acting in character.

Imagine that you have invited your story to dinner. You have a pleasant conversation with it over the meal. Of course, it is more like a monologue because your story does all the talking – just as it will to your audience or reader.

Your story is a practical joker, or a civil war buff (genre), and it talks about what interests it. It tells you a story about a problem with some endeavor (plot) in which it was engaged. It discusses the moral issues (theme) involved and its point of view on them. It even divulges the conflicting drives (characters) that motivated it while it tried to resolve the difficulties.

You want to ask yourself if it’s story makes sense. If not, you need to work on the logic of your story. Does it feel right, as if the Story Mind is telling you everything, or does it seem like it is holding something back? If so, your story has holes that need filling. And does your story hold your interest for two hours or more while it delivers it’s monologue? If not, it’s going to bore it’s captive audience in the theater, or the reader of its report (your book), and you need to send it back to finishing school for another draft.

Again, authors get so wrapped up in the details that they lose the big picture. But by thinking of your story as a person, you can get a sense of the overall attraction, believability, and humanity of your story before you foist it off on an unsuspecting public.

There’s much more we’ll have to say about the personality of the Story Mind and how to leverage it to your advantage. But, our purpose right now is just to see if this book might be of use to you. So, let’s examine the other side of the Story Mind concept – the story’s psychology as represented in its structure.

The Dramatica theory is primarily concerned with the structure of a story. Everything in that structure represents an aspect of the human mind, almost as if the processes of the mind had been made tangible and projected out externally for the audience to observe.

Do you remember the model kit of the “Visible Man?” It was a 12″ human figure made out of clear plastic so you could see the skeleton and all the organs on the inside. Well that is how the Story Mind works. it takes the processes of the human mind, and turns them into characters, plot, theme, and genre, so we can study them in detail. In this way, an author can provide understanding to an audience of the best way to deal with problems. And, of course, all of this is wrapped up and disguised in the particular subject matter, style, and techniques of the storyteller.

Now this makes it sound as if the real meat of a story, the real people, places, events, and topics, are just window dressing to distract the audience from the serious business of the structure. But that’s not what we’re saying here. In fact, structure and storytelling work side by side, hand in hand, to create an audience/reader experience that transcends the power of either by itself.

Therefore, structure and storytelling are neither completely dependent upon each other, nor are they wholly independent. One structure might be told in a myriad of ways, like West Side Story and Romeo and Juliet. Similarly, any given group of characters dealing with a particular realm of subject matter might be wrapped around any number of different structures, like weekly television series.

But let’s get back to the nature of the structure itself and to the elements that make up the Story Mind. If characters, plot, theme, and genre represent aspects of the human mind made tangible, what are they?

Characters represent the conflicting drives of our own minds. For example, in our own minds, our reason and our emotions are often at war with one another. Sometimes what makes the most sense doesn’t feel right at all. And conversely, what feels so right might not make any sense at all. Then again, there are times when both agree and what makes the most sense also feels right on.

Reason and Emotion then, become two archetypal characters in the Story Mind that illustrate that inner conflict that rages within ourselves. And in the structure of stories, just as in our minds, sometimes these two basic attributes conflict, and other times they concur.

Theme, on the other hand, illustrates our troubled value standards. We are all plagued with uncertainties regarding the right attitude to take, the best qualities to emulate, and whether our principles should remain fixed and constant or should bend in context to particular circumstances.

Plot compares the relative value of the methods we might employ within our minds in our attempt to press on through these conflicting points of view on the way toward a mental consensus.

And genre explores the overall attitude of the Story Mind – the points of view we take as we watch the parade of our own thoughts unfold, and the psychological foundation upon which our personality is built.

Obstacle Character’s Focus

Obstacle Character’s Focus • [Element] • Where the Obstacle Character’s attention is centered • The Obstacle Character concentrates his attention where he thinks his problem lies. Just as in the Main Character, an inequity exists in the Obstacle Character between himself and his environment which is driving him. The actual nature of this inequity is described by the Obstacle Character Problem Element. The nature of what is required to restore balance is described by the Obstacle Character Solution Element. From the Subjective view afforded to the Obstacle Character though, the inequity does not appear to be between himself and the Environment but wholly in one or the other. The Focus Element describes the nature of how the problem appears to the Obstacle Character from his Subjective point of view. Focus really describes the effects of the Obstacle Character Problem element, but because the Problem element is on the level of his own motivations, Subjective Characters can never see his actual problems without solving them.

From the Dramatica Dictionary

Slicing and Dicing Stories

A writer asks: On the FAQ’s of the dramatica website, it explains short stories as (condensed):

Short stories typically do not go to the depth of a full story and epics usually have one “main” story embellished with lots of short sub stories

There are basically two different approaches to using Dramatica with “short form” works:

1. Cover all of the story points quickly (time wise).

Or.

2. Spend more time illustrating the story points, but limit the scope.

My question is:

When you say “limit the scope” do you mean limit the amount of “story points that you explore” ?

I guess that is how I am taking it … as being the opposite of #1 where you cover all the points but with less detail (quickly)

thanks

Kyle

My reply:

Hi, Kyle.

Limiting the scope is what we call “slicing and dicing” the Dramatica model.

Are you familiar with the “3-D” tower version of the Dramatica Structural chart? It looks like a cross between a Rubik’s Cube and a 3-D chess set. It has four levels, split into four separate “towers.” Well, the four vertical levels provide depth to a story and the four individual areas covered by the towers provide breadth.

So, you can “limit” a story to keep it short by either cutting it down to two or even one tower (like having just a Main and Impact character, but no overall story or subjective personal story, or vice versa), or you can cut it short by limiting the depth (such as having a plot and characters, but no thematic issues.)

The important thing to remember is that if you limit a story, don’t step out of those limits, even a little bit. The minute you move into a larger or deeper area, the audience will assume your message is bigger and expect your argument to cover all that ground. If you only dabble with a few story points in that area, then it will look as if you are failing to make a complete argument, rather than just adding a little extra breadth or depth.

It is much more powerful to make a complete argument within the scope you have outlined for your story, than to appear to make an incomplete argument with a larger scope.

Hope this helps.

Dramatica Definition: Obstacle Character’s Domain

Obstacle Character’s Domain • [Domain] • The broadest area of the Obstacle Character’s impact • Everything that emanates from what the Obstacle Character does and represents which primarily relates to his impact alone, as opposed to specific relationships he has with other characters, can be said to be part of the Obstacle Character Domain. There are four different Domains in the structure of any story, represented by the combination of each of the four Classes with each of the four throughlines– the Objective Story Throughline, the Subjective Story Throughline, the Main Character Throughline, and the Obstacle Character Throughline. The Obstacle Character Domain describes, in the broadest single term, what the Obstacle Character represents and the area in which the Obstacle Character operates within the story.

From the Dramatica Dictionary