Category Archives: Throughlines

Overall Story Concern?

The 12 Essential QuestionsEvery Writer Should Answer

10. Overall Story Concern

Within the scenario against which your story takes place, there is an area of shared importance to all the characters in your story. Select the item(s) that best describes this Concern. Overall Story Concern: the purposes or interests sought after by the Overall Characters.

Problems can manifest themselves in several ways. Therefore, simply defining the nature of a Problem does not necessarily predict its effect. For example, if the Problem is that there is not enough money to pay the rent, it might motivate one person to take to drink but another to take a second job. The effects of a Problem are not necessarily bad things, but simply things that would not have happened quite that way without the existence of the Problem. So it is with Concerns.

The choice of Concern determines the principal area affected by the story’s Problem and serves as a broad indicator of what the story is about.

The Concern of a story tends to revolve around a definable area of activity or exploration. This central hub may be internal such as Memories or Conceiving an Idea (coming up with an idea). Or, it may be external such as Obtaining or How Things are Changing. When choosing a Concern it is often useful to ask, “Which of these items do I want the characters in my story to examine?”
Keep in mind that the Concern only describes WHAT is being looked at. HOW to look at it is determined by choosing the Issue. The choice of Concern sets limits on how much dramatic ground the Theme can potentially encompass and therefore includes some kinds of considerations and excludes others.

Three of the 16 Concerns are Obtaining, Understanding and How Things Are Changing. For example, an Obtaining Concern can be seen in Body Heat as both the wife (Matty Walker, played by Kathleen Turner) and the lawyer (Ned Racine, played by William Hurt) are concerned with obtaining money. This propels them to plot the murder of her rich husband, which leads to further complications for the naive lawyer.

An Understanding Concern is seen in Close Encounters of the Third Kind as both Roy Neary and Jillian Guiler (played by Richard Dreyfuss and Melinda Dillon) are trying to understand why they’re drawn to Devil’s Tower. At the same time, the scientists are trying to understand what’s happening in the heavens through the increased number of extra-terrestrial sightings, the consistent musical tones they are receiving from Space, and other unusual signs from above.

A How Things Are Changing Concern is explored in Dances With Wolves as both the Sioux and Lt. John Dunbar (played by Kevin Costner) are concerned with how things are going between the Native Americans and the white men who are encroaching on their land and eliminating their traditional means of survival — primarily the buffalo. The white soldiers are also concerned about how things are going between the Native Americans and themselves in addition to the progressive influence the railroad is having on the Western frontier.

Examples of Objective Story Concerns:

Overall Story Throughline?

The 12 Essential QuestionsEvery Writer Should Answer

9. Overall Story Throughline

Every story is set against the issues which arise from a single problem. The problem itself will fall into one of four broad categories. If you want the problem to grow out of a situation, then choose Situation; if you want the problem to emanate from an activity, then choose Activity. If you want the problem to evolve from fixed attitudes and states of mind, then choose Fixed Attitude; and if you want the problem to result from the characters’ manipulations and ways of thinking, then choose Manipulation.

Overall Story Throughline: The scenario against which a story takes place.

An author cannot successfully make an argument promoting a solution until he or she has identified the Problem. In stories, Problems can be identified as falling into four broad categories: Situations, Activities, States of Mind, and Manners of Thinking.

These categories are named by the four Classes, Situation (a situation), Activity (an activity), Fixed Attitude (a state of mind), and Manipulation (a manner of thinking).

Situation represents an External State

Activity an External Process.

Fixed Attitude is an Internal State

Manipulation an Internal Process.

Since they are related, all four of these Classes will figure in every story as the Problem works its influence into all areas of consideration. However, only one Class will ultimately prove to be both the source of the Problem’s roots and therefore the place it must ultimately be solved.

The Overall Story Throughline is the throughline which describes how all of the story’s characters have been brought together. By choosing this Throughline, the author sets the background against which the story will be told. Therefore, its influence is gently felt throughout the story.

A SITUATION story deals with an unacceptable situation – one in which the external environment is seen as problematic. This could be a job situation with poor working conditions, being trapped in a sunken ship, waking up as someone else, living next to an orphanage that keeps you awake at night with its screaming waifs or any other intolerable state of affairs. Often, the best way to see a Situation Overall Story is in terms of the Types below the Class of Situation: The Past, How Things are Changing, The Future, and The Present. These Types will be of primary importance to all the Overall Characters in a Situation Overall Story.

An ACTIVITY story employs an activity that needs to arrive at a solution. This might be the effort to steal the crown Jewels, win the love of your heart’s desire, make the Olympic team, or raise the money to buy the orphanage and evict all the screaming waifs. Note that if the existence of the orphanage is the focus of the story, it is a Situation (Situation) Throughline. However, if the effort to buy it is the focus, it is a Activity (Activity) Throughline. Often, the best way to see a Activity Overall Story is in terms of the Types below the Class of Activity: Doing, Gathering Information, Understanding, and Obtaining. These Types will be of primary importance to all the Overall Characters in a Activity Overall Story.

In a like manner, the Fixed Attitude Throughline reflects a state of mind and the Manipulation Throughline describes a mental activity (or manner of thinking). Fixed Attitude Throughline stories might be about prejudice, a lack of self-worth (if it is a fixed view), or a refusal to see the value of someone’s desires. Remember that, as an Overall Story Throughline, these fixed states of Mind will be the source of the problems that everyone in the Overall Story deals with. This would be an Overall view of problems of fixed states of mind, and not looking at how it feels to have these fixations. Often, the best way to see a Fixed Attitude Overall Story is in terms of the Types below the Class of Fixed Attitude: Memories, Impulsive Responses, Innermost Desires, and Contemplation. These Types will be of primary importance to all the Overall Characters in a Fixed Attitude Overall Story.

A MANIPULATION Throughline supports stories where people take too many risks, are egocentric, or make light of serious situations. Overall Stories of this Throughline will look at the effect of a person’s or persons’ thinking in these ways to manipulate others. Placing the Overall Story in this Throughline means in essence that the story will objectify Manipulation, taking an Overall view of these ways of thinking and their effects. The problems that everyone in the Overall Story deals with will come from ways of thinking and their manipulations. Often, the best way to see a Manipulation Overall Story is in terms of the Types below the Class of Manipulation: Developing a Plan, Playing a Role, Changing One’s Nature, and Conceiving an Idea. These Types will be of primary importance to all the Overall Characters in a Manipulation Overall Story.

As a final note, it is important to keep in mind that stories are often not about a problem that exists but a desire to be fulfilled. Stories of this nature can create a much more positive feel as exemplified in a Situation story in which an heiress must spend a million dollars in 24 hours to inherit 30 million more, a Activity story where a mountaineer hopes to be the first to scale a mountain on Mars, a Fixed Attitude story of unconditional love, or a Manipulation story about overcoming a dependence on sedatives. The choice of Throughline narrows the playing field of a story. Without actually putting up walls, choosing a Throughline shifts the focus of audience attention by establishing the center around which broad scale dynamics will revolve. The Dramatica engine is calibrated to this center.

To illustrate the differences between throughline classes, let’s consider how different story concepts might be illustrated in each of the four perspectives:

Overall Story Throughlines that deal with a Situation

All of the characters are concerned with maintaining or demolishing a situation (e.g. The Verdict or The Fugitive). For example, a country under the thumb of an authoritarian dictator; the condition of a dysfunctional family; a utopian society; a submarine trapped under the ice; progress in one-sided relationships; a murder that occurred 30 years ago; the future of gay rights; the forces that bring on an ice age.

Overall Story Throughlines that deal with an Activity

All of the characters are concerned with an activity or endeavor (e.g. Star Wars or Blade Runner). For example, searching for lost treasure; engaging in a sport; exercising as a way of life; self-flagellation; taking part in a cattle drive; learning about DNA; obtaining secret plans; understanding messages from space, etc.

Overall Story Throughlines that deal with a Fixed Attitude

All of the characters are concerned with a fixed aspect of the mind (e.g. Hamlet or The Client). For example, a community’s firm belief in the occult; a family’s commitment to the memory of its ancestors (ancestor worship); TV addiction; a culture’s fixation on celebrities; a Martian’s prejudice against humans; unthinking responses to the conditions of war; essential desires and drives, etc.

Overall Story Throughlines that deal with Manipulations

All of the characters are concerned with a mental process or manner of thinking (e.g. Who’s Afraid of Virginia Woolf? or Four Weddings and a Funeral). For example, curing a mental illness; determining why someone’s relationships always fail; becoming a new person; being more responsible to the environment; working through childhood trauma; mass manipulation through propaganda; a group of young people coming of age; a team’s creative effort to work out an idea; people pretending to be things they are not, etc.

“Pyschology” as the Subjective Story Domain

In Dramatica Story Theory, Psychology as the Subjective Story Domain has the Main and Obstacle Characters diverging over a manner of thinking. Phrases like, “You always get this way when we argue,” and “No, I don’t – it’s you that keeps changing subjects,” are referring not to a particular attitude, but a manner of thinking that is not appreciated between the Main and Obstacle Characters. When the way one goes about working something out becomes the issue between the Main and Obstacle Characters, the Subjective Story Throughline Domain will be Psychology.

From the Dramatica Theory Book

“Mind” as the Subjective Story Domain

In Dramatica Story Theory, when Mind is selected as the Subjective Story Domain, fixed attitudes or mind-sets form the battleground of the Main and Obstacle Characters. How many fixed attitudes can we see as a personal point of contention between two people? A prejudice, political view, religion, an attitude toward a child or parent, or a feeling of worthlessness would do the trick. A scenario that portrays the troubles between the Main and Obstacle Characters as revolving around a fixed state of mind, will successfully represent Mind as the Subjective Story Domain.

From the Dramatica Theory Book

“Physics” as the Subjective Story Domain

In Dramatica Story Theory, if Physics is the Subjective Story Domain the Main and Obstacle Characters will be grappling over an activity. This could be an activity that is leading toward a purpose or just something engaged in for its own rewards. It might even be a detrimental activity engaged in as a means of punishing oneself to relieve guilt. Both Main and Obstacle may be striving to out-do each other at this activity, or one may be for the activity and the other against it. In any case, the activity lies at the heart of the difficulties between them and forms the subject of the story’s passionate argument if Physics is the Subjective Story Domain.

From the Dramatica Theory Book

“Universe” as the Subjective Story Domain

In Dramatica Story Theory, a Subjective Story Domain of Universe has the Main and Obstacle Characters at odds over a situation that exists between them. This could be a marriage contract, business partnership, a chain of military command, being caretaker for an invalid, any kind of employment situation, etc. To properly illustrate a Subjective Story Domain of Universe, you will need to create a situation that is principally limited to some sort of relationship between the Main and Obstacle Characters that involves the past, present, progress, or future.

From the Dramatica Theory Book

The Subjective Story Domain

The Subjective Story Domain is the realm of the story’s Passionate Argument. This is where the author creates meaning for the audience’s emotional appraisal of a story’s message. The primary focus is on the relationship between the Main and Obstacle Characters. Since the Main and Obstacle Characters are, by definition, at odds with one another, the Subjective Story Domain forms the background against which the battle between them is fought. As a result, choosing a Class as the Subjective Story Domain affects how a story feels to an audience.

From the Dramatica Theory Book

“Physics” as the Obstacle Character Domain

In Dramatica Story Theory, a Physics Domain Obstacle Character will be a person whose actions in the areas of Learning, Understanding, Doing, or Obtaining (the four Physics Types) make a case against the Main Character’s point of view. At the end of such a story, the audience will not have experienced what it feels like to engage in these activities, but will know a lot about what impact these activities have.

From the Dramatica Theory Book