Dramatica Definition: Objective Story Solution

Objective Story Solution • [Element] • The quality necessary to resolve the Objective Story’s Problem • If the Objective Story Problem is seen as a disease, the Solution would be the cure. The Solution cannot be directly applied, however, because many obstacles stand in the way. Overcoming the obstacles is the Goal of the story, so that the nature of the Goal reflects the nature of the obstacles. The Requirements of the Goal describe the necessary accomplishments which will overcome the obstacles and thereby allow the Goal to be achieved. There is, however, one hitch. The final Requirement cannot be met unless the Main Character is properly positioned to enable it. Sometime this requires the Main Character to stay where it is (Steadfast) and other times to adopt a new position (Change). The internal conflict within the Main Character will either lead it to a new point of view or entrench it in a new one. Depending on that dynamic, the Main Character will either adopt a new position in the story or stay at the old one, resulting in the eventual Success or Failure of the effort to achieve the Goal. Authors will use the Solution to stress that the story’s Problem can indeed be Resolved if everything falls into place, thereby making it worth the audience’s time to see if it ultimately does. When the potential Solution is not illustrated up front, the characters’ efforts in response to the Problem seem to be futile exercises rather than a message illustrating the most worthwhile approaches.

From the Dramatica Dictionary

The Obstacle Character Throughline

To see another the four perspectives necessary in every complete story, first put yourself in the shoes of the Main Character. You are right in the middle of the story’s battle. Smoke from dramatic explosions obscures the field. You are not absolutely sure which way leads to safety. Still, before there was so much turmoil, the way was clear and you are confident in your sense of direction.

Then, from out of the smoke a shadowy figure appears, solidly blocking your way. The shadowy figure is your Obstacle Character. You can’t see well enough to tell if he is friend or foe. He might be a compatriot trying to keep you from stepping into a mine field. Or, he might be the enemy luring you into a trap. What to do! Do you keep on your path and run over this person or try the other path instead? This is the dilemma that faces a Main Character.

To completely explore the issue at the heart of a story, an Obstacle Character must present an alternative approach to the Main Character. The Obstacle Character Throughline describes the advocate of this alternative path and the manner in which he impacts Main Character.

From the Dramatica Theory Book

Why a “Story Mind” ?

Before asking any writer to invest his or her time in a concept as different as the Story Mind, it is only fair to provide an explanation of why such a thing should exist. To do this, let us look briefly into the nature of communication between an author and an audience.

When an author tells a tale, he simply describes a series of events that both makes sense and feels right. As long as there are no breaks in the logic and no mis-steps in the emotional progression, the structure of the tale is sound.

Now, from a structural standpoint, it really doesn’t matter what the tale is about, who the characters are, or how it turns out. The tale is just a truthful or fictional journey that starts in one situation, travels a straight or twisting path, and ends in another situation.

The meaning of a tale amounts to a statement that if you start from “here,” and take “this” path, you’ll end up “here.” The message of a tale is that a particular path is a good or bad one, depending on whether the ending point is better or worse than the point of departure.

This structure is easily seen in the vast majority of familiar fairy “tales.” Tales have been used since the first storytellers practiced their craft. In fact, many of the best selling novels and most popular motion pictures of our own time are simple tales, expertly told.

In a structural sense, tales have power in that they can encourage or discourage audience members from taking particular actions in real life. The drawback of a tale is that it speaks only in regard to that specific path.

But in fact, there are many paths that might be taken from a given point of departure. Suppose an author wants to address those as well, to cover all the alternatives. What if the author wants to say that rather than being just a good or bad path, a particular course of action the best or worst path of all that might have been taken?

Now the author is no longer making a simple statement, but a “blanket” statement. Such a blanket statement provides no “proof” that the path in question is the best or worst, it simply says so. Of course, an audience is not likely to be moved to accept such a bold claim, regardless of how well the tale is told.

In the early days of storytelling, an author related the tale to his audience in person. Should he aspire to wield more power over his audience and elevate his tale to become a blanket statement, the audience would no doubt cry, “Foul!” and demand that he prove it. Someone in the audience might bring up an alternative path that hadn’t been included in the tale.

The author might then counter that rebuttal to his blanket statement by describing how the path proposed by the audience was either not as good or better (depending on his desired message) than the path he did include.

One by one, he could disperse any challenges to his tale until he either exhausted the opposition or was overcome by an alternative he couldn’t dismiss.

But as soon as stories began to be recorded in media such as song ballads, epic poems, novels, stage plays, screenplays, teleplays, and so on, the author was no longer present to defend his blanket statements.

As a result, some authors opted to stick with simple tales of good and bad, but others pushed the blanket statement tale forward until the art form evolved into the “story.”

A story is a much more sophisticated form of communication than a tale, and is in fact a revolutionary leap forward in the ability of an author to make a point. Simply put, when creating a story, and author starts with a tale of good or bad, expands it to a blanket statement of best or worst, and then includes all the reasonable alternatives to the path he is promoting to preclude any counters to his message. In other words, while a tale is a statement, a story becomes an argument.

Now this puts a huge burden of proof on an author. Not only does he have to make his own point, but he has to prove (within reason) that all opposing points are less valid. Of course, this requires than an author anticipate any objections an audience might raise to his blanket statement. To do this, he must look at the situation described in his story and examine it from every angle anyone might happen to take in regard to that issue.

By incorporating all reasonable (and valid emotional) points of view regarding the story’s message in the structure of the story itself, the author has not only defended his argument, but has also included all the points of view the human mind would normally take in examining that central issue. In effect, the structure of the story now represents the whole range of considerations a person would make if fully exploring that issue.

In essence, the structure of the story as a whole now represents a map of the mind’s problem solving processes, and (without any intent on the part of the author) has become a Story Mind.

And so, the Story Mind concept is not really all that radical. It is simply a short hand way of describing that all sides of a story must be explored to satisfy an audience. And, and if this is done, the structure of the story takes on the nature of a single character.

Melanie Anne Phillips
Co-creator, Dramatica

Dramatica Definition: Objective Story Line

Objective Story Line • the plot as it concerns the story goal • The Objective Story Line is a distinct act by act sequence of events that involves all of the Objective Story appreciations and none of the Subjective Story appreciations. It represents the dispassionate argument of the story, emphasizing events and relationships in a purely cause and effect way. This is not to say that it has nothing to do with the meaning of a story, only that it is not the WHOLE story. Meaning in stories comes from comparing the Objective view of a story with the Subjective view that comes from within the story.

From the Dramatica Dictionary

Main Character Throughline

For a story to be complete, the audience will need a personal view of the dramatic battle as well: that of the soldier in the trenches. Instead of looking at the Story Mind from the outside, the Main Character Throughline is a view from the inside. What if that Story Mind were our own? That is what the audience experiences when it becomes a soldier on the field: audience members identify with the Main Character of the story.

Through the Main Character we experience the battle as if we were directly participating in it. From this perspective we are much more concerned with what is happening immediately around us than we are with the larger strategies that are really too big to see. This most personally involved argument of the story is the Main Character Throughline.

From the Dramatica Theory Book

Inside the Story Mind

The Story Mind is a way of looking at a story as if all the characters were facets of a larger personality, the mind of the Story itself.

To illustrate, imagine that you stepped back from your story far enough that you could no longer identify your characters as individuals. Instead, like a general on a hill watching a battle, you could only see each character by his function:

There’s the guy leading the charge – that’s the Protagonist. His opponent is the Antagonist. There’s the strategist, working out the battle plan – he’s the Reason archetype. One soldier is shouting at the pathos and carnage – he’s the Emotion archetype.

The structure of stories deals with what makes sense in the big picture. But characters aren’t aware of that overview. Just like us, they can only see what is around them and try to make the best decisions based on that limited view. And so characters must also be real people as well, with real drives and real concerns.

Characters, therefore, really have two completely different jobs: They must act according to their own drives and desires and also play a part in the larger mosaic of the story as a whole. The trick is to create a story in which these two purposes work together, not against each other.

As individuals, each character must be fully developed as complete human beings. As cogs in the Great Machine, they must each fulfill a function. So, when we develop our characters we need to stand in their shoes, make them real people, and express ourselves passionately through each of their points of view. But when we develop our story’s structure, we must ensure that each character fulfills his, her, or its dramatic purpose in the story at large.

It is that larger purpose that we call the Story Mind. As previously described, the Story Mind is like a Super Character that generates the personality of the overall story itself, as if it were a single, thinking, feeling, person. So, in addition to being complete people, each of our characters also represents a different aspect or facet of a greater character, the Story Mind.

For example, the Reason archetype represents the use of our intellect. The Emotion archetype illustrates the impact of our feelings. Individually as complete characters, they each employ both Reason and Emotion in regard to their own personal issues. But when it comes to the central issue of the story – the message issue that is the essence of what the overall story is about – then one of these two Characters will attempt to deal with that issue solely from a position of Reason and the other solely from the position of Emotion.

This is why we, the audience, see characters simultaneously as real people and also by their dramatic functions, such as Protagonist and Antagonist. Regarding their own concerns, characters are well rounded. Regarding the overall concern of the story as a whole, they are single-minded. Collectively, they describe the conflicting motivations or drives of the Story Mind.

But characters are only part of the story. As we shall see in tips to come, Plot, Theme, and Genre are represented in the Story Mind as well. For now, suffice it to say that the Story Mind is the character of the story itself.

Melanie Anne Phillips
Co-creator, Dramatica

Dramatica Definition: Objective Story Issue

Objective Story Issue • [Variation] • The central thematic topic of the Objective Story • Each of the four Domains (Objective Story, Main Character, Obstacle Character, and Subjective Story) has its own theme. This occurs because each Domain is really just a different point of view examining the same central inequity at the heart of the story as a whole. Each Domain, then, sees the troubles in a different light and is therefore drawn to a different standard of values by which to measure it. The thematic Issue in each Domain is that standard. The Objective Story Issue is the most wide-ranging of the four. This is because the Objective Story itself is the most all-inclusive of the Domains, representing a distanced view of the story that takes in the bigger picture. So, the thematic Issue of the Objective Story pertains to everyone and everything that happens. An author will use the Objective Story Issue to draw broad value judgments about the overall subject matter of the story as a whole. The audience will get a sense of what the grand scheme of the story is all about, effectively, what the underlying message is.

From the Dramatica Dictionary

The Objective Story Throughline

There are four essential points of view which must be explored for a story to be complete.

The first perspective is the Objective Story Throughline, so called because it is the most dispassionate look at a story.

Imagine the argument of a story as a battle between two armies. The Objective Story view is like that of a general on a hill overlooking the battle. The general focuses on unfolding strategies and, from this perspective, sees soldiers not by name but by their function on the field: foot soldier, grenadier, cavalryman, scout. Though the general may care very much for the soldiers, he must concentrate on the events as they unfold. Because it emphasizes events, the Objective Story Throughline is often thought of as plot, but as we shall see later, plot is so much more.

From the Dramatica Theory Book