Author Archives: Melanie Anne Phillips

Dramatica Definition: Obstacle Character’s Concern

Obstacle Character’s Concern • [Type] • The area of the Obstacle Character’s principal cares, interests, and goals; the area of the Obstacle Character’s greatest impact on the Main Character • The Obstacle Character will be interested in achieving some degree of growth or control over things described by this appreciation. This could be in terms of concrete or abstract things, depending partly on the Obstacle Character’s Domain and partly on the twist the author wants to put on that Domain.

From the Dramatica Dictionary

Players vs. Characters

In an earlier discussion of what sets the Objective Characters apart from the Subjective Characters, we described how Objective Characters represent dramatic functions in a story whereas Subjective Characters represent points of view.  The Progagonist is an example of an Objecitve Character whose function is to be the prime mover in the effort to achieve the story’s goal.  The Main Character is an example of a Subjective Character as it represents the audicence position in a story – a point of view.

Authors frequently assign the roles of both Protagonist AND Main Character to the same player in the story, creating the stereotypical “Hero”.  (Note that a Hero is a stereotype, not an archetype.  The function of a Protagonist is archetypal, but combining that function into the same player as the one assigned as the audience position in the story – the Main Character – is a convention of storytelling, not a necessity of dramatic structure.  This makes a Hero a stereotype, rather than an archetype.

The concept of “player” is found throughout Dramatica and differs from what we mean by “character.” Dramatica defines a character as a set of dramatic functions that must be portrayed in order to make the complete argument of a story. Several functions may be grouped together and assigned to a person, place, or thing who will represent them in the story. The group of functions defines the nature of the character. The personage representing the functions is a player.

In other words, a player is like a vessel into which a character (and therefore a set of character functions) is placed. If more than one Objective Character is placed into a single player, the player will appear to have multiple personalities. This is clearly seen in the dual characters contained in player, Dr. Jekyll & Mr. Hyde, or the many personalities of Sybil.

From the Dramatica Theory Book

Writing from the Passionate Self

Who are you, really? Do you even know? Or do you just think you know?

At the center of our beings, at the heart of our souls, can be found the truth of our identity: our compassion, our anger, the breeding ground of the very stuff that makes us love and hate.

Yet, though a lifetime of compromise in the attempt to garner approval and avoid rejection, most of us have hidden the true nature of ourselves so far behind the shield of a pseudo persona that we are no longer privy to the essence of our own selves.

Unable to tap directly into the firestorm of our Id, we live on second hand passions and pass them off in what we write as the gritty truth of personal reality. A writer can survive a career without ever becoming aware of his or her true essence.

What might you write if you became aware of your Passionate Self, and could tap into the primal force of your psyche?

The issue then becomes the effort to mount an inner expedition to the darkest reaches of your mind. It is dangerous territory. You may very well lose your sense of self in the process, discover you are a completely different person than you thought, and this knowledge may ultimately cost you your relationships, family, friends, job, and even your own peace of mind.

You don’t need to tap this cauldron of angst and elation in order to write interesting stories that captivate others. But as a writer, wouldn’t you like to be able to access it?

Let’s examine how and why we hide ourselves and then outline a method for recovering our first nature from the labyrinth of our second.

It all goes back to your childhood. You came from a loving, caring family, or from an antagonist family where you were always afraid of punishment, or were just ignored. Sure, there are many variations, but they all lead to the same syndrome.

If we are raised in a loving household, we learn compassion and empathy, and come to want to please others, even if it is at our own expense. Usually, we are accepted as ourselves in such a household, but when we arrive at pre-school or kindergarten, suddenly we are confronted by those who make fun of us because of inherent qualities that are expressions of our true selves. We quickly learn that to avoid displeasing others and to get the same kindness we have at home, we must hide certain traits and pretend to possess others. In short order, we establish a pseudo personality that no longer reflects ourselves, but reflects as nearly as possible the mean average of what we feel others would prefer us to be.

If we are raised in an angry recriminating household, we learn to hide any trait that could bring punishment or ridicule, and also create a mask we can wear to avoid pain and enhance pleasure. If we are just ignored as children, we invent an ersatz persona to attract attention, and/or as an attempt to make ourselves noteworthy.

It is almost an inevitable human endeavor.

As we grow, the mask must become more complex. We add to it whenever a new situation arises. We look to see how others act so we will know what to do in similar situations.

Slowly, we come to realize that it hurts not to express our true selves. And then we do one of two things: We break out of the mask and let it all hang out in a teenage rebellion, or we learn to stop looking inside at the real us, so that we don’t suffer the pain of suppression.

Even those who rebel, may later compromise their inner integrity to advance in a career, impress peers, or justify a lack of success to themselves. Very few of us reach full adulthood still knowing who we really are.

In most cases, we hide our true natures away from ourselves for so long that we forget how to find ourselves – we forget who we were, and have no idea who we have become down there in the darkness.

Our true selves are like ROM chips on a computer. They are preprogrammed with the essential elements of our personalities, and they are designed to load specific portions of that programming into our minds at various junctures, such as when we learn to walk, the onset of puberty, the arrival at childbearing age.

Our minds are like RAM in a computer. Into our minds we load our experiences. They sit on top of the ROM personality that has been loaded. In a sense, experiences are the data that is crunched by the personality program from our ROM.

But when you create a pseudo persona, you fill up RAM with another program. You create protected memory where nothing else can be loaded. And so, as you grow, the ROM personality tries to load, but sees that there isn’t enough space, and aborts the operation to try again at a later time.

As our minds expand with growth, there would be enough room for the ROM, but we also expand our personas so that there is never enough room. So our ROM personalities – our true personalities – can never load. And we become stunted in our emotions; never advancing past the development of the year we first invented our mask. And our true selves, hidden deeply in the ROM, remain only a potential, not an actualized self.

We meet a mate, we get married, we have children, we advance in our careers, and all with people responding to our personas, not to the true selves, which have never been realized, even to ourselves.

So the mate we attract is one who loves the false us. The children we raise associate love and comfort with a fake person who is not us. And they support that image with their holiday gifts, secret glances, and tender moments.

It becomes a web of lies from which we dare not attempt to escape lest we lose the love and respect of others when we reveal our actual essence and expose the person they thought they knew to be no more than a sham.

But you are a writer. And as a writer, you peddle emotions. And if you are a worthwhile writer, you want your wares to be honest and true. Yet how can they be, if you aren’t true to yourself?

If you are game then, how can you discover that inner person? Simply put, you have to pass through pain. You will need to come to feel the lack of all of your ROM programming. You will need to see your everyday self as a lie. You will explore the pain until you can stand it no more. And when you are ready, you will take a leap of faith and dump your RAM persona by unprotecting its files – files you have spent a lifetime building. When you do, the ROM will notice. It will rush in and overwrite your false self with all the past due sections of your self that should have been loaded along the way. And in one electric moment you will feel your old self vanish as if you had been exorcised, then feel perhaps a second or two of emptiness, followed by the force of your embryonic actual self-rushing in to fill the void.

You will then realize that the old files are gone. You cannot recover them, no matter how much you may want to. You make the leap of faith and there is no going back – ever. You cannot even rebuild them. You would have to start all over from scratch, and there probably isn’t enough lifetime left to do that.

But the consequences! You are now a different being, a more vibrant being, a creature of foundational power that we all have the potential to experience. So will your loved ones, and those you depend on find you acceptable and embrace the “New You,” or will they recoil, feel betrayed, abandoned, and perhaps mourn the loss of the person they thought they knew through all the seven stages of grief?

No one can predict the response of others, but positive or negative there will be a response from everyone you encounter once you have crossed to the other side?

If you are willing to take this risk, how to you get to that magic moment when you can shift over to a new reality? Through your writing: you need to keep a personal journal. You need to express your deepest thoughts and feelings in it daily.

My personal journal has sometimes resulted in 17 typewritten pages in a single day. More often, it amounts to a page or two. There have been years when I kept no journal at all. But I have always found that when I do keep a journal, angst is discovered become one with, and evaporated – eventually.

Usually, this major sea-change occurs in a time of extreme mental pressure – loss of a business or a loved one, or some impending change of lifestyle, situation, or relationship that rocks the very foundations of your soul.

These are the times to keep a journal without fail. The words you write will help you work it through, keep you sane, and in time reveal the actual issues that drive you.

Still, you don’t have to take that path. You can content yourself with the comfortable life you have fashioned around your pseudo self, and continue to write intriguing stories populated by compelling characters engaged in riveting action. You may find that sufficient. You may, even after all of this, believe that is all there is, “as good as it gets.” But what if there is something powerful within you – something basic and honest and true. Are you prepared to go to your death bed never knowing who you really are?

I leave you with a poem I wrote some years ago that touches on some of these issues:

Lulladie

by Melanie Anne Phillips

My emotions are dead
and lack any resistance
to the onslaught of logic’s
relentless persistence.

I’m malleable, moveable,
flexible, still.
I succumb with aplomb,
as I alter my will

to conform to the pressures
that weigh on my soul
without motive, or method,
opinion, or goal.

They reach for the stars,
as they stand on our hearts,
and they sell us off piecemeal,
parcels and parts.

They slice us to mincemeat
and padlock the door,
while our blood runs quite freely
through holes in the floor.

But nothing is wasted,
tho’ everything’s lost.
So our blood is recycled
to offset the cost.

We huddle in darkness
yet shy from the fire
to howl at the moon
with the rest of the choir.

And when the glow wanes,
we stoke it with dreams
in hopes that the crackle
will drown out our screams.

You sleep in your bed
and you doze in your chair.
Your cushions are comfy
and so is your air.

But your heartache grows heavy,
as well as your head,
’til you nod away, nod away,
nod away, dead.

Dramatica Definition: Obstacle Character’s Benchmark

Obstacle Character’s Benchmark • [Type] • The standard against which the Obstacle Character’s degree of impact is measured • The way of telling how much the Obstacle Character is affecting the Main Character is seen through this measuring stick. It can be subtle or obvious, illustrated perhaps by the number of empty beer cans next to an alcoholic’s bed, the severity of a facial tick, or the amount of perfume a character puts on. However it is illustrated, it needs to be there to give both the audience and the Obstacle Character some way of judging how effective his impact is and how much energy he has left to employ.

From the Dramatica Dictionary

Objective and Subjective Characters

The reason there are two kinds of characters goes back to the concept of the Story Mind. We have two principal views of that mind: the Objective view from the outside looking in, and the Subjective view from the inside looking out. In terms of the Story Mind, the Objective view is like looking at another person, watching his thought processes at work. For an audience experiencing a story, the Objective view is like watching a football game from the stands. All the characters are most easily identified by their functions on the field.

The Subjective view is as if the Story Mind were our own. From this perspective, only two characters are visible: Main and Obstacle. The Main and Obstacle Characters represent the inner conflict of the Story Mind. In fact, we might say a story is of two minds. In real life, we often play our own devil’s advocate, entertaining an alternative view as a means of arriving at the best decision. Similarly, the Story Mind’s alternative views are made tangible through the Main and Obstacle Characters. To the audience of a story, the Main Character experience is as if the audience were actually one of the players on the field. The Obstacle Character is the player who blocks the way.

To summarize then, characters come in two varieties: Objective and Subjective. Objective Characters represent dramatic functions; Subjective Characters represent points of view. When the Main Character point of view is attached to the Protagonist function, the resulting character is commonly thought of as a hero.

From the Dramatica Theory Book

How to Beat Writer’s Block

Ever find yourself in a creative log jam? Try the following technique excerpted from the StoryWeaver story development software to help regain your inspiration:

1. Inspiration

Inspiration can come from many sources: a conversation overheard at a coffee shop, a newspaper article, or a personal experience to name a few. And, inspiration can also take many forms: a snippet of dialogue, a bit of action, a clever concept, and so on. One thing most inspiration has in common is that it is not a story, just the beginnings of a story. To develop a complete story, you’ll need a cast of characters, a detailed plot, a thematic argument, and the trappings of genre.

But how do you come up with the extra pieces you need?

In the questions that follow StoryWeaver will help inspire you, even if you can’t come up with an idea to save your life! If you don’t yet know what your story is going to be about, StoryWeaver will help you find out. And if you do have something already worked out, these questions will help you fill in the details.

2. What do you have to start with?

If you already have an idea of what your story is about, describe it briefly in your word processor. Don’t go into great detail at this time, just the key concepts, people, and events. If you don’t yet have a story idea, advance to the next question and StoryWeaver will help you come up with one.

3. Nonsense!

If you are stuck for ideas, it’s probably because you are trying to force yourself to be creative – a situation often referred to as “Writer’s Block.” Fortunately, there is a trick you can use to break through Writer’s Block and get your creativity flowing again! First, write down three nonsense words. Don’t stop to think it over, just jot down the first words that come to mind, as in a word-association test.

4. Meaning

Now, imagine that all of your nonsense words are part of the same phrase. How many different stories can you think of that incorporate that phrase? Briefly describe each story idea.

Background:

We all try to find meaning in what we see. That is why we identify pictures in inkblots, see faces in wood grain, and animal shapes in clouds. So even when no meaning is intended, our minds can’t help but impose it. By picking words at random, stringing them together and then looking for meaning, we move our minds out of creative block and into analysis mode. In other words, we temporarily shift from creation to interpretation. In so doing, our subconscious automatically creates alternative meanings that fit what we see. Use the Reference button to look at the meanings you just described and what you originally said your story was about (if you answered that question).

5. Combining Meanings

Now, try to incorporate into a single story idea as much as you find interesting from all the different story ideas and your original idea combined.

Background:

Of course, some of the meanings you came up with may be completely ridiculous and not useful at all. And, there may be no way to work them all in, yet several ways to include some of your inspirations. If you have several ways to combine these various ideas, list them all. But if you can’t think of any way to bring these ideas together, don’t worry!

The purpose of this exercise is break free of Writer’s Block, and the very process of shifting out of forced creative mode and into analysis mode usually does the trick. So, even if none of the nonsense interpretations are usable in and of themselves, when you return to your original ideas, you’ll probably find whole new inspirations easily come to mind. Whenever you find yourself stuck, return to this method and (more times than not) the ideas will flow again.

Dramatica Definition: Obstacle Character

Obstacle Character • [Subjective Character] • The Subjective Character that forces the Main Character to face his personal problem • Every Main Character has a single Obstacle Character that forces him to face his personal problems. From the Main Character’s point of view, the Obstacle Character may seem to be blocking the road to the solution of the Main Character’s personal problem, or he may seem to be trying to knock the Main Character off the road to the solution. In a more objective view, the Obstacle Character functions to block the Main Character from sweeping his personal problem under the carpet, forcing the Main Character to address it directly. In every act, a story problem is introduced that requires the Main Character to expose his personal problem in order to solve the story problem. It is the Obstacle Character that creates the most personal tension for the Main Character. Frequently, the Main Character is chosen by the author to be the Protagonist as well, and often the Obstacle Character function is combined with the Guardian or the Contagonist. In this way, they each do double duty as prime movers of both the objective and subjective concerns of the story. This arrangement is not essential, however, and in many cases it is prudent to assign the Main and Obstacle Character roles to characters other than the Protagonist and Guardian/Contagonist in order to clearly explore the relationship between the Objective and Subjective problems of the story.

From the Dramatica Dictionary

The Hero

It is easy to think of the principal character in a story as “the hero.” Many beginning writers tend to base their stories on the adventures or experiences of a hero. As writers become more mature in their craft, they may come to think of their central character as a “protagonist,” or perhaps a “main character.” And yet, through all of this, no consistent definitions of any of these terms have ever been agreed upon. Before we proceed then, it seems prudent to establish what Dramatica means by each of these concepts.

  • A Main Character is the player through whom the audience experiences the story first hand.
  • A Protagonist is the prime mover of the plot.
  • A Hero is a combination of both Main Character and Protagonist.

In other words, a hero is a blended character who does two jobs: move the plot forward and serve as a surrogate for the audience. When we consider all the characters other than a Protagonist who might serve as the audience’s position in a story, suddenly the concept of a hero becomes severely limited. It is not wrong, just limited. The value of separating the Main Character and Protagonist into two different characters can be seen in the motion picture, To Kill a Mockingbird. Here, the character, Atticus, (played by Gregory Peck) is clearly the Protagonist, yet the story is told through the experiences of Scout, his young daughter.

From the Dramatica Theory Book